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ramhama

6
Posts
A member registered Jul 27, 2021

Creator of

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NICE game!! I absolutely love the variety of fantastical and beastly enemies you crafted, and having a robot batter as a main character for some reason just feels so right. Music was awesome, design of the visuals are super cool and reminds me of classic pinball games in the best way. I loved the chaos bar, and being swarmed by unicorns or giant knights during a chaos event is just like. Sick as hell. 

I did find myself wanting there to be a way to fire out more balls, or for the ball to not disappear once it hit my own base. I found that the ball was super helpful in killing enemies and kept the energy up and even more engaging, but was very difficult to bounce back into the playing field. I also would have liked the description of the chaos event to be a little bit bigger as I had a bit of trouble reading it while trying to focus on killing the enemies but, overall was still very functional.

Overall had a blast playing this, baseball meets RNG is such a cool concept, and I'm glad I got the chance to play this game. Thank you for making it!!! 

Absolutely love this game, the story is a perfect device for delivering the gameplay that not only fits the theme but sets up new levels and challenges, and the whimsical childlike scribbles and narration during the narrative parts perfectly delivers that feeling of a young kid out to cause trouble. 

The way that you drag and drop letters and are subsequently forced to deal with the consequences of physics for them adds just enough chaos to the gameplay itself. Really clever idea and super charming story, solid game!

DANG I love how this game progresses, I was half anticipating a very simple and short experience as soon as the ground broke under me but was so charmed by how it kept going. The way the music speeds up and more dangers appear kept me entertained and really added to that feeling of chaos. Also the thought of a flower damaging the ground that it stands on was simultaneously very funny and sad to me. Poor thing...

Sound design and music are solid, love all the visual assets (done on mouse too! noiceee) and overall very much enjoyed the experience. Well done!

Honestly.... so entertained by this. Absolutely loved watching the letters get bent out of shape and then start flying around, at one point it looked like one of the pink bars I had hit had grown a mouth and started crawling up the screen, chomping away. Loved the effects, fireworks explosions, I think "unplanned interaction between systems leads to chaos" is probably the best description for this game. Works very nicely in this classic breaking game structure. 

I did feel like the ball moved a little too quickly for me to properly catch, and would oftentimes end up losing it off the screen before I could get to it. But also maybe I just need to get good. 

Also the music is so good, solid job overall!

Really nice music and sound effects! I appreciated the level of work that went into trying to balance the physics of the ships through the gameplay, as well as the creation of ai enemies and teammates to fight alongside you. 

I found the information in the corners of the screen a bit hard to read, the small text being all the same makes it a bit tricky to parse information at a glance.

Controlling your ship is definitely a challenge- a little frustrating at first, but after a few minutes of warming up I found it engaging trying to master the movement and timing! I found that I could have the most fun in this game when I gave up the hope for full control and allowed for a bit of chaos in my ships movement- trying to fire my shots in time with my ships spinning momentum proved to be much more successful and enjoyable than attempting to completely control my ship's movement, and I think that fits the theme of the jam perfectly. 

Also, its entertaining thinking of a high stakes space battle where two superpowers are vying for control of a rare power source, and both are totally out of their element in zero gravity. Solid submission! If you ever add multiplayer I will be so hyped.

Very solid music, I enjoyed the theme of this game and how you visually adapted chaos to contrast with a protagonist of "Order," AKA a geometric cube. Especially smart in this sort of runner game.

I would have liked a bit of a more obvious health bar- it took me a few plays to understand when I was losing health, and the text at times got sort of heavy and hard to read with the font choice.

Overall, a fun challenge with beautiful art; I like how the game gets faster as you progress along, keeping the energy and interest up while also feeling more chaotic. Adding the mechanic where you have to put up your blue and red shields accordingly adds a fun twist to the gameplay that continues to keep you on your toes.